![]() ![]() Fast travel points in the form of Floo Powder are all over the world and available right away, but they seem useless at the start, when exploration is the main way of leveling up - and Hogwarts Legacy is so successful at sculpting its environments into evolving narratives and adventures. This seems simple enough, but as the story progresses players will unlock the ability to find hidden flying keys that unlock a special House Chest, Merlin Challenges to increase gear capacity, specialty Eyeball Chests that can only be opened once players earn the Disillusionment charm, Moon Statues that can only be found at night, and so much more. At the start, players will have invisible Field Pages, Moth Mirror Puzzles, and Dice Door challenges that provide cosmetics. The collectibles in Hogwarts Legacy are as plentiful as the areas that house them. Hogwarts Legacys writer Moira Squier and director Alan Tew take the reins with an admirable amount of confidence, establishing about a hundred new characters and putting their own stamp on a few. At first, the player's level only restricts access to certain main story quests, but eventually, a talent system opens up that allows players to spend their points on specific aspects that make their character better. These pages can be found in front of significant areas of Hogwarts by using the Revelio spell, or by solving different types of puzzles. In the beginning, the player's level is mostly advanced by finding hidden Field Pages scattered throughout the world. ![]() The main gameplay of Hogwarts Legacy is fully focused on exploration. ![]()
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